{"id":2184,"date":"2026-08-30T14:35:10","date_gmt":"2026-08-30T12:35:10","guid":{"rendered":"https:\/\/fln.gg\/?page_id=2184"},"modified":"2026-09-06T14:19:50","modified_gmt":"2026-09-06T12:19:50","slug":"gameserver-mieten","status":"publish","type":"page","link":"https:\/\/fln.gg\/en\/gameserver-mieten\/","title":{"rendered":"Rent a game server"},"content":{"rendered":"<div class=\"fln-hosting-rebuild fln-hosting-rebuild--overview fln-hosting-rebuild--automatic\">\n  <section class=\"fln-hosting-stage fln-hosting-stage--overview\">\n    <div class=\"fln-hosting-stage__content\"><p class=\"fln-hosting-stage__eyebrow\">Automatic game servers from Frontline<\/p><h1>Choose the game. Paying. Go ahead.<\/h1><p class=\"fln-hosting-stage__lead\">You select your game and profile, order with your FLN account and receive your Docker game server automatically. Status, server access and the direct route to the Pelican panel will then remain centrally accessible in your customer account.<\/p><div class=\"fln-hosting-stage__actions\"><a class=\"fln-button fln-button--gold\" href=\"\/gameserver-shop\/\">Selecting Gameservers<\/a><a class=\"fln-button fln-button--ghost\" href=\"\/mein-konto\/\">Opening my account<\/a><\/div><\/div>\n    <div class=\"fln-hosting-stage__rail\"><span>22 Serverprofile<\/span><span>Docker-basiert<\/span><span>ab 7,99 EUR<\/span><span>automatisch bereitgestellt<\/span><\/div>\n  <\/section>\n\n  <section class=\"fln-overview-manifest\"><div><p class=\"fln-shop-eyebrow\">Direkter Standardweg<\/p><h2>No project application for a normal game server.<\/h2><\/div><p>With a shared profile, you\u2019ll see game, RAM, Shared CPU, backup slots, and monthly price before purchase. After confirmed payment, the broker assumes the secure allocation, selects a suitable free node on the server side and initiates the one-time provision.<\/p><\/section>\n\n  <section class=\"fln-overview-benefits\"><article><span>01<\/span><h3>Passendes Spiel<\/h3><p>Each profile explains game type and purpose, so you don\u2019t just compare technical numbers.<\/p><\/article><article><span>02<\/span><h3>Automatische Instanz<\/h3><p>The paid order is processed idempotent and does not accidentally generate duplicate servers.<\/p><\/article><article><span>03<\/span><h3>Central access<\/h3><p>Your FLN account bundles order, deployment status and the secure link to the Pelican panel.<\/p><\/article><\/section>\n\n  <section class=\"fln-overview-flow\" id=\"ablauf\"><header><p class=\"fln-shop-eyebrow\">From shopping cart to server<\/p><h2>This is how your game server comes online.<\/h2><\/header><ol><li><span>1<\/span><div><h3>Choosing the Game<\/h3><p>Open the catalogue and compare game, resources, features and monthly price.<\/p><\/div><\/li><li><span>2<\/span><div><h3>Use FLN account<\/h3><p>Sign in or create your account when you buy. The order is assigned exactly to this customer account.<\/p><\/div><\/li><li><span>3<\/span><div><h3>Sicher bezahlen<\/h3><p>Check product and total price in the checkout. Only a confirmed payment starts the provision.<\/p><\/div><\/li><li><span>4<\/span><div><h3>Automatisch provisionieren<\/h3><p>The broker checks product and capacity, selects a suitable node and creates the Docker instance exactly once.<\/p><\/div><\/li><li><span>5<\/span><div><h3>Assign Pelican access<\/h3><p>An existing Pelican account is linked or a secure initial access is prepared. Cleartext passwords are not displayed in the shop.<\/p><\/div><\/li><li><span>6<\/span><div><h3>Manage in the account<\/h3><p>Under My Account you will see server and status and switch directly to the Pelican panel via the protected link.<\/p><\/div><\/li><\/ol><\/section>\n\n  <section class=\"fln-overview-truth\"><div><p class=\"fln-shop-eyebrow\">Availability<\/p><h2>Bestellbar bedeutet automatisch bereitstellbar.<\/h2><p>A profile is not released for purchase until the payment method, capacity check, game template and customer handover are tested at the end.<\/p><\/div><div class=\"fln-overview-truth__points\"><article><h3>Freigegebenes Profil<\/h3><p>If the product page shows an active order button, the standard route runs without a prior project request.<\/p><\/article><article><h3>Not yet available<\/h3><p>If a profile is deactivated, it can already be described and priced, but is not sold yet. So we do not promise unfinished automation.<\/p><\/article><\/div><\/section>\n\n  <section class=\"fln-overview-featured\"><header><p class=\"fln-shop-eyebrow\">Popular entry points<\/p><h2>Three profiles for quick comparison<\/h2><\/header><div class=\"fln-shop-grid\"><article class=\"fln-shop-card\"><div class=\"fln-shop-card__top\"><p class=\"fln-shop-card__status\">Automatic is released<\/p><h3>Minecraft Vanilla<\/h3><\/div><dl class=\"fln-shop-specs\"><div><dt>RAM<\/dt><dd>4 GB<\/dd><\/div><div><dt>CPU<\/dt><dd>2 shared CPU cores<\/dd><\/div><div><dt>Storage<\/dt><dd>15 GB<\/dd><\/div><\/dl><div class=\"fln-shop-card__footer\"><p><span>from<\/span><strong>8,99 EUR<\/strong><small>\/ Monat<\/small><\/p><a class=\"fln-shop-action\" href=\"\/produkt\/minecraft-vanilla-gameserver\/\">View the Game &amp; Profile<\/a><\/div><\/article><article class=\"fln-shop-card\"><div class=\"fln-shop-card__top\"><p class=\"fln-shop-card__status\">Automatic is released<\/p><h3>Project Zomboid<\/h3><\/div><dl class=\"fln-shop-specs\"><div><dt>RAM<\/dt><dd>6 GB<\/dd><\/div><div><dt>CPU<\/dt><dd>3 shared CPU cores<\/dd><\/div><div><dt>Storage<\/dt><dd>20 GB<\/dd><\/div><\/dl><div class=\"fln-shop-card__footer\"><p><span>from<\/span><strong>12,99 EUR<\/strong><small>\/ Monat<\/small><\/p><a class=\"fln-shop-action\" href=\"\/produkt\/project-zomboid-gameserver\/\">View the Game &amp; Profile<\/a><\/div><\/article><article class=\"fln-shop-card\"><div class=\"fln-shop-card__top\"><p class=\"fln-shop-card__status\">Automatic is released<\/p><h3>Palworld<\/h3><\/div><dl class=\"fln-shop-specs\"><div><dt>RAM<\/dt><dd>8 GB<\/dd><\/div><div><dt>CPU<\/dt><dd>3 shared CPU cores<\/dd><\/div><div><dt>Storage<\/dt><dd>30 GB<\/dd><\/div><\/dl><div class=\"fln-shop-card__footer\"><p><span>from<\/span><strong>16,99 EUR<\/strong><small>\/ Monat<\/small><\/p><a class=\"fln-shop-action\" href=\"\/produkt\/palworld-gameserver\/\">View the Game &amp; Profile<\/a><\/div><\/article><\/div><\/section>\n\n  <section class=\"fln-overview-operations\"><header><p class=\"fln-shop-eyebrow\">Your customer area<\/p><h2>Order and server in one place.<\/h2><\/header><div class=\"fln-overview-operations__grid\"><article><h3>FLN account<\/h3><p>The WooCommerce account remains the commercial home for ordering, payment and billing data. An order is never assigned solely via an e-mail address or a freely transferred browser value.<\/p><\/article><article><h3>Pelican-Panel<\/h3><p>Pelican is the technical interface of your instance. There are the functions released for the game such as Start, Stop, console, files and backups available.<\/p><\/article><article><h3>Secure linkage<\/h3><p>The broker keeps technical identifiers and access data on the server side. In the customer account only the own server, an understandable status and the intended panel path appear.<\/p><\/article><\/div><\/section>\n\n  <section class=\"fln-overview-community\"><div><p class=\"fln-shop-eyebrow\">Sonderfall statt Standardweg<\/p><h2>Multiple servers, migration or large mod project?<\/h2><p>Only individual projects need prior coordination. For normal catalogue profiles, no request is necessary. For cluster operations, migrations or unusually large communities, we check the appropriate architecture together.<\/p><\/div><a class=\"fln-button fln-button--gold\" href=\"\/support\/kontakt\/?gameserver=community\">Sonderprojekt besprechen<\/a><\/section>\n\n  <section class=\"fln-overview-faq\"><header><p class=\"fln-shop-eyebrow\">Quick answers<\/p><h2>Frequently asked questions<\/h2><\/header><details><summary>Do I need to send a request before ordering?<\/summary><p>No. You can select and order a shared standard profile directly. Only special requests such as migrations, clusters or exceptionally large modsets are clarified in advance.<\/p><\/details><details><summary>When is the server created?<\/summary><p>Automatic provisioning begins only after confirmed payment. The broker processes the idempotent order, so that repetitions do not generate multiple servers.<\/p><\/details><details><summary>Where do I see my game server?<\/summary><p>Under My Account you will find the assigned server, its deployment status and the secure route to the Pelican panel.<\/p><\/details><details><summary>Do I need a separate Pelican account?<\/summary><p>Technical access is assigned to your FLN account. If a suitable Pelican user does not yet exist, a secure initial access is prepared; plaintext passwords are not displayed in the shop.<\/p><\/details><details><summary>What can I do in the Pelican panel?<\/summary><p>Depending on the game and share, you can start and stop the instance, manage console and files, and use backups. The exact range of functions is on the product.<\/p><\/details><details><summary>Are mods and plugins possible?<\/summary><p>Yes, as far as game, version and profile support them. Large modsets may need a stronger profile; for special cases, we help with classification.<\/p><\/details><details><summary>How do backups work?<\/summary><p>The catalog profiles provide for three backup slots. Which data is backed up and which self-service functions are available depends on the respective game profile.<\/p><\/details><details><summary>What happens during expiration or payment problems?<\/summary><p>The service follows the maturity and payment model shown in the product. Status changes are logged in a traceable manner; a final deletion does not take place as a hidden browser action.<\/p><\/details><\/section>\n<\/div>","protected":false},"excerpt":{"rendered":"<p>Frontline Gameserver mit transparenten Ressourcen, Backups und betreuter Verwaltung.<\/p>","protected":false},"author":59,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"_seopress_titles_title":"Gameserver mieten f\u00fcr Communities | Frontline","_seopress_titles_desc":"Gameserver bei Frontline mieten: 22 vorbereitete Spielprofile, transparente Ressourcen und monatliche 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