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Rules

Practice and classificationTested: 09/2026

Valid for the FLN game servers, community areas and official FLN channels mentioned on this page.

This set of rules creates a common basis for players, moderation and server operation. Game-related additions apply additionally. Technical errors, poor gaming decisions and lack of experience are not automatic rule violations. Intent, context and repetition are taken into account in the examination.

Context

No quick judgments

Notification, verification and decision are separate steps.

Belege

Brauchbare Reports

Time, servers and comprehensible information help moderation.

Objection

Eigener Prozess

Questions and ban checks are carried out via the intended route.

Regelwerk: team meeting

Content

  • Grundregeln
  • Cheats, exploits and manipulation
  • Communication and behaviour
  • Names, Content and Advertising
  • Reports and evidence
  • Moderation and measures
  • Hell Let Loose
  • Minecraft
  • Factorio
  • Arma Reforger
  • Arma 3 Wasteland

Grundregeln

  1. Treat other players respectfully. Insults, targeted provocations, harassment and personal attacks are not part of normal gaming conflicts.
  2. Play without cheats or unauthorized aids. Software, macros or manipulations that create an unfair advantage are prohibited.
  3. Do not use exploits. Errors in game, map, mod or server configuration must not be intentionally exploited for advantage.
  4. Do not disturb the game operation intentionally. Trolling, sabotage, intentional team kills, blocking important systems and targeted destruction of joint projects are prohibited.
  5. Follow reasoned admin instructions. Instructions are used to clarify a specific situation. Abuse or ambiguity can be checked later via support.
  6. Protect personal and technical data. Do not publish private information, credentials, tokens or internal server details.
  7. Use the intended process. Reports, technical issues and banning objections have separate paths.
Regelwerk: Team bespricht gemeinsame Leitlinien

Cheats, exploits and manipulation

In particular, Aimbots, wallhacks, unauthorized information displays, manipulation of network or game data, intentional circumvention of anti-cheat systems and comparable tools are prohibited.

An exploit is the deliberate use of an error or unintended mechanic. This can include unattainable positions, duplication, bypassing protective areas or manipulation of game states. If you discover a possible exploit, report it confidentially and do not distribute any instructions for use.

Normal settings, allowed input devices and options provided by the game are not a violation. In the case of unclear tools, the server team decides after technical examination.

Communication and behaviour

Communication can be direct and game-related. Not accepted:

  • racist, anti-Semitic, sexist or other anti-human content,
  • extremist symbols or propaganda,
  • targeted harassment and sexualized speech,
  • threats or incitement to violence outside the context of the game,
  • Doxxing or publication of personal data,
  • massive spam, soundboard abuse or intentional blocking of voice channels,
  • Re-enacting individuals via multiple servers or channels.

Criticism of game decisions is allowed. She has to do without personal attacks. Leaders are allowed to give instructions but do not humiliate other players.

Names, Content and Advertising

Player, squad and profile names must not contain prohibited or targeted provocative content. Admins can request a name change or block access until the change.

Advertising for external servers, shops, political campaigns or other communities is only permitted in expressly provided areas. Normal conversations about other games or projects are not advertising.

Content containing malware, phishing, illegal offers or fraudulent links will lead to immediate action. Do not click on alleged FLN invitations that cannot be verified through official channels.

Team Play and Intentional Disruption

No one is punished for lack of experience. Intentional sabotage must be distinguished from this. This includes repeated team kills without a credible game situation, deliberately destroying your own infrastructure, blocking vehicles or spawn paths and deliberately ignoring an admin statement to disrupt the round.

A tactical dispute is not carte blanche for insults. If no agreement is possible, the discussion ends and plays the round. Moderation cases are subsequently clarified via reports.

Reports and evidence

Reports are made about Report Info or the intended bot. A report contains the game, server, time, player name or ID and a specific description.

Evidence must only document the relevant incident. Do not publish it as a public pillory. Edited clips must keep enough context to classify the situation.

Deliberately incorrect reports, manipulated evidence or coordinated misuse of the reporting system can themselves lead to action.

Moderation and measures

Possible measures range from warning and warning about kick or a temporary ban to a permanent ban. The decision takes into account gravity, intention, context, repetition and existing evidence.

There is no rigid public penalty point system for every case. Comparable cases should be treated in a comparable way without ignoring differences in context.

Moderators do not have to publish all internal information. Reporters may not get details about sanctions. This protects personal data and prevents further escalation.

A spell can be under Banned? are contested. VIP or previous purchases do not affect the decision.

Hell Let Loose

In HLL, these principles apply in addition:

  • Squad and leadership roles are played with appropriate communication.
  • Intentional team kills and repeated ramming of own vehicles are prohibited.
  • Important vehicles and resources are not deliberately wasted.
  • Solo vehicle usage, artillery, Recon and other limited roles may have additional server-related rules.
  • Voice channels are used according to their task; Commandchat remains free for relevant leadership communication.
  • Streamsniping and ghosting are prohibited.

Current server-related additions are on the HLL-Serverseite.

Minecraft

In Minecraft additionally apply:

  • no griefing, theft or intentional destruction of foreign projects,
  • no circumvention of claims, protection or whitelist systems,
  • no duplication or item exploits,
  • common infrastructure shall not be removed without agreement;
  • Farms, Redstone, Chunkloader and Create facilities must comply with server-related performance rules.
  • Content from other players is not issued as their own project.

Technical Limits and Modpack Notices are on the Minecraft-Serverseite.

Factorio

In Factorio additionally apply:

  • no intentional destruction or sabotage of the common factory,
  • large conversions to shared systems are briefly coordinated,
  • Deconstruction Planner and Blueprints are used in a controlled manner,
  • critical stations, signals and circuits are not changed without testing;
  • technical errors are reported immediately instead of being hidden.

Further information is available on the Factorio-Serverseite.

Arma Reforger

In Reforger, the following additional rules apply:

  • intentional team kills, trolling and interference with radio use are prohibited,
  • Event briefings, role and respawn rules are binding,
  • limited vehicles and special roles are not blocked without instruction,
  • Mods and workshop content will only be loaded via the intended sources,
  • Ghosting, streamsniping and unauthorized external information are prohibited.

The current operating and event status is on the Reforger-Serverseite.

Arma 3 Wasteland

In Wasteland, the following additional rules apply:

  • Safe zone rules and possible protection areas are adhered to,
  • Combat logging and bypassing loss mechanics are prohibited if they are documented as such,
  • Base building limits and prohibited construction zones are mandatory,
  • Geometrical errors or unreachable positions shall not be exploited;
  • server-impaired teaming, duping and manipulation of economy or persistence are prohibited,
  • Vehicles, stores and spawn paths must not be blocked intentionally.

The specific configuration is on the Wasteland-Serverseite.

Validity and amendments

Rule changes are published with date. In case of contradictions between old messages and this website, the current published version applies. Substantial changes are announced in a comprehensible manner.

You may be uncertain about the Contact report. Use a specific quote or a direct link to the affected section.

Frequent questions about the FLN rules

For which FLN areas does the set of rules apply?

The basic rules apply to community and game server areas. In addition, game-related rules can apply, for example to roles, construction projects or safe zones. Therefore, before joining, check both the general and the appropriate section of the game.

How do I learn about changes to the rules?

The published page of the Rules is the authentic version. Substantial changes should be announced in a comprehensible manner. Do not rely on old screenshots or statements from an earlier server phase.

Where do I report a possible violation of the rules?

Nutze Players report and deliver servers, time, participants, situation and existing evidence. Public accusations or multi-distributed reports make a fair examination difficult.

Does every mistake immediately lead to a sanction?

No. Misunderstandings, misunderstandings and intentional violations must be distinguished based on context and evidence. The Fairplay-System describes examination, decision and possible ways of appeal.

Where can I have a moderation decision examined?

Then, when you use a spell, you use it. Ban objection. Complement new or clarifying information calmly and completely. General support and public discussions do not replace this process.

Do the rules also apply in language channels?

Yes. Respect, data protection and moderation requirements apply equally in text, language and play areas.

Are admins allowed to act immediately in acute situations?

Yes. In the event of ongoing disturbances, admins can intervene provisionally. The decision is then examined and documented in a comprehensible manner.

How do I learn about rule changes?

Significant changes will be announced on the website or in the Discord. Relevant is the published version.

Rules to Enable Play

A set of rules is not an obstacle before joining. It creates the basis for different people to use the same server without cheats, targeted interference or personal attacks making the rounds. Game-related additions explain more where a general sentence is not sufficient.

No one is punished for lack of experience. Ask if a role, mod or server situation is unclear. Anyone who respects others, plays fairly and takes advice from the responsible team seriously already fulfills the core of the rules. In the event of a possible violation, the specific context counts, not the volume in the chat.

Briefly orient before joining

Check the server area and status – Verbinde die Regeln mit dem konkreten Projekt, das du spielen möchtest.

Fairplay-Prozess verstehen – Sieh nach, wie Meldung, Prüfung und Einspruch getrennt werden.

Your next step

Fairplay

Set rules, message and moderation.

Report Info

Set rules, message and moderation.

Discussion

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