With ARCON 1.0.0 One of our largest software projects reaches an important milestone. From a simple question, a browser-based platform for Arma Reforger Server Management, Moderation and Telemetry entstanden.
How can we bring together as many tasks as possible around a reforger server in one central location without losing sight of control, traceability and data security?

What Version 1.0.0 Means
The common core is stable and already runs on our own infrastructure. A development project has become a resilient stand on which we can continue to build. The broader test phase is not over: We want to connect different servers, hosters, modsets and community processes and learn from real operations.
ARCON is therefore not yet a regular shop product. Anyone who is already interested can contact us and set up a controlled test together with Frontline.
What is ARCON?
ARCON stands for Arma Reforger Control. It is a browser-based management, moderation and telemetry platform. Our goal was not just to build another dashboard, but to answer the questions that actually arise in daily server operations.
- Who is on the server right now?
- Which teams and squads are active?
- What happened during a round?
- What data is available about a player?
- What measures have been implemented by whom?
- Which mods, cleanup rules and operating states are active?
If ARCON does not know something reliably, it clearly shows. Missing or outdated data is not replaced by estimated values.

Live and Teams
In the live area, current information about players, factions, teams and squads is brought together. Depending on the server source, the platform, status, health, stamina, vehicles and stable Bohemia Game Identities are added.
If valid position data and a calibrated map are available, ARCON can directly represent player positions. A moderator does not have to search several systems in order to classify a situation.

Reforger-Telemetrie
While Live & Teams shows the current state, the telemetry answers what happened during a round or over a longer period of time. Data can be filtered by time period, round, server session and player.
- Historical Movements and Routes
- Events, Vehicles and Weapons
- Inventory observations and player states
- Server FPS and AI/NPC values
Weapons, events and evaluable data
ARCON deliberately distinguishes between different data qualities. Server-side confirmed weapon use is assessed differently than a merely observed active weapon. Depending on telemetry, shooting events, player assignment, inventory items, and the time of an observation can be displayed.
Stored data can also be used to create live and historical leaderboards. Values such as kills, deaths, kill distances, routes, shots, weapons or vehicles are only displayed if they can be proven by the existing database.


Moderation, player profiles and blacklists
The live roster only shows the current moment. The player database brings together known players based on stable Bohemia Game Identities across sessions. Earlier names, first and last contact, moderation reference and existing telemetry can thus be better classified.
- Alerts, Direct Messages, Kick and Ban depending on server capability
- Blacklist modes for observation or defined enforcement
- personal accounts with viewer, moderator, operator and admin roles
- Audit with time, user, goal and result
One role alone is not enough. The selected server must also report the requested capability in a current and trustworthy manner.

Messages, cleanup and environment control
Depending on server support, administrators can trigger HUD announcements, system chat, and targeted player messages. ARCON tracks the status of administrative processes, because a successful browser request does not automatically mean that an action has arrived in the game.
For longer-running worlds, the Entity Cleanup offers manual previews, time-controlled rules and load-dependent processes. Minimum age, quantity limit and safety distance to players limit interventions. Time, date, weather, wind, rain, fog and other atmospheric values can also be managed on suitably connected servers.
No free remote console
The ARCON web interface does not have free access to Docker, SSH or the host file system. A provider-neutral bridge can communicate via HTTPS and reports its available capabilities. Host-related actions run through dedicated administrative channels.
For example, ARCON can be used on both own and externally operated reforger servers. Frontline infrastructure adds lifecycle, backups, updates, host metrics, and advanced mod management.
Reforger hosting directly with ARCON
Frontline can be Arma Reforger Server directly together with ARCON offer. When game server and control level are planned together, more operational functions can be safely integrated. This can include lifecycle, backups, updates, host metrics, and advanced mod management.
If you already operate your own server, ARCON can also test with us. The scope depends on the server environment and the securely connected bridge. Up-to-date join and community information is on our Arma-Reforger-Serverseite.
Subscription, one-time payment and Arma 4
For later use we plan to Subscription model or a one-time payment. Prices, packages and performance limits will only be published if the test delivers sufficiently robust results on other server environments.
ARCON is built with a view to the long-term development of the Arma series. The architecture and operational experience should also remain usable for future games. A concrete support for Arma 4 can not be promised before official technical bases.
Frequently asked questions
Is ARCON 1.0.0 already a finished shop product?
No. The core is stable and productively tested, the broader test phase and the definition of the later packages continue.
Can I connect my existing server?
Basically, yes, as long as the environment can be securely connected via the ARCON bridge. The specific scope depends on server capabilities and permissions.
Can Frontline run the Reforger server right away?
Yes. Hosting and ARCON can be planned together. Additional operational functions are possible on frontline infrastructure.
Which payment model is planned?
A subscription or a one-time payment is planned. Prices and packages are not yet fixed.
Is ARCON for Arma 4?
We are developing with a view to the long-term Arma series. A concrete Arma-4 support is not yet a functional promise.
Which tasks does ARCON bundle?
ARCON combines server status, management, moderation, player data and operational tools for Arma Reforger in one common interface.
What role does telemetry play in ARCON?
Telemetry can make server and game data visible for analysis, moderation and operation. Which functions are unlocked depends on the respective test setup.
How do I start an ARCON test with Frontline?
Log in with server size, modset and the most important admin tasks. Frontline can schedule the test on an existing or jointly hosted reforger server.
ARCON selbst testen
We are looking for more communities and server operators for controlled testing. Together we check the environment, define secure functions and collect feedback for the next versions.
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